Leer artículo en español Ver artigo em português
Games are interactive activities designed to help students learn English in a dynamic, engaging, and effective way through the use of playful resources and gamification elements.
This option is available within each class. To access the games, an active subscription on the platform is required.

Element |
Description |
|---|---|
Objetive |
Reinforce key English learning skills such as vocabulary, grammar, listening comprehension, and reading through play. |
Types of activities |
It includes a wide variety of activities such as:
|
Access |
They are located within the main menu of each class. It is the last option, identified by the icon of <Play>. |
Interactivity |
Students interact directly on the platform. During the game:
|
Motivation |
Gamification elements are incorporated, such as:
This increases student interest and participation. |
Assessment |
These activities are not graded. They do not generate tracking data nor directly impact the student’s formal assessment. |
Design |
Games are designed and adapted according to the student’s grade level, ensuring they are appropriate and progressive. The games are organized into progressive levels, which allows for:
|
Example 1: Game Options for <animals>
Within a unit about animals, students can find games such as:
- Matching animals with their names
- Identifying animal sounds
- Word searches with related vocabulary

Example 2: Game Pri_Rookie_Animals
An interactive activity in which:
- Images of animals are presented.
- The student selects the correct option in English.
- Immediate feedback is provided.
- Gems are earned based on performance.
Example: Game Pri_Rookie_AnimalsWhy are they great?
- They promote active learning.
- They improve information retention.
- They increase student motivation.
- They allow practice without the pressure of assessment.
- They reinforce content covered in class.